MOLD.

Visual Design • Physical Production

An interactive exhibit where mold comes to life

Overview

MOLD is an interactive petri dish where visitors use physical objects to grow their own mold.

Timeline - 14 weeks

Tools - TouchDesigner, Infared Camera, Projector

Team

Designers

  • Natalie D. - Project Manager, Web Designer
  • Adelia M. - Physical Production, Social Media
  • Chase G. - Visual Designer
  • Paula M. - Visual Designer
  • Melanie B. - Visual Designer
  • Ev A. - Marketing, Physical Production
  • Jazz Z. - Content Designer, Sound Designer

Developers

  • Max L. - Shape Detection, Physical Production
  • Jacob G. - Shape Detection
  • Shawn F. - Shape Detection

MOLD logo
Visitors gathered around the table watching and creating mold
Hand reaching to move object on table to interact with mold
Visitors entering room of MOLD exhibit
MOLD table in foreground with visitors and educational mold content in backgound Hand holding takeaway pin and wooden token with MOLD logos
Diagram showing the expected user flow through the exhibit
Portraits of all the team members

My Role

I was one of three designers responsible for creating the generative mold visuals in TouchDesigner. I also assisted with the physical production of the interactive table.

I often contributed to discussions about the overall concept and visual direction of the project throughout the creation process.

Check out our website for more details about the project and exhibit!

Screenshot of visual iterations
Diagram of the table's construction Screenshot of table setup details

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